CARL YATES

think make create

EXPERIENCE DESIGNER

THINK

Advocate of Design/Product/System thinking and outcome based design. Good research helps understand problems, goals, connections, generate insight, and foster innovation

MAKE

Transforming ideas and concepts into prototypes helps understand how effective an idea is and filter / test those concepts that are most likely to be successful; 'fast to fail'

CREATE

Use of Lean UX to create usable/desirable/feasible designs. Employing agile methodologies for a build-test-iterate cycle of development, creating innovative experience design

ABOUT ME

I am curious problem solver, passionate about innovative design, technology, and behaviour; creating total experience designs at the intersection of art, science and technology. I have a strong desire for quality and a belief that great design creates rich, delightful experiences that persist and connect with users on many levels. "Design is intelligence made visible."

MY SKILLS

Strategy, research & insight, total experience design (Design/Product/System thinking), concepts, prototyping & testing (Adobe CC, Axure, Sketch, Zeplin, Onmigraffle, InVision, Principle etc.). Physical/Digital product & multi-platform design, employing agile methodologies, new technology, and innovation within multi-cultural environments providing mentoring and team/project management.

RESEARCH & DISCOVERY

95%

UX DESIGN

95%

CONCEPT & IX DESIGN

95%

VISUAL DESIGN

90%

USABILITY TESTING

95%

PROGRAMING & CODING

80%

CLIENTS

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